Fallow
Big Monkey
24/11/09 13:10 Filed in: Digital Illustrations | Character concepts
This guy was a quick ink sketch that I did for a concept a few years back called “Fallow”.
He is a guerilla who has been augmented and can speak.
I love black and white and I had a lot of fun doing this piece. I used SBP with a thin to fat brush alternating black and white ink.
Hopefully I will get to do more stuff like this.
Comments
Hero and Caddy
25/11/09 12:57 Filed in: Digital Paintings
We were pitching an idea of mine a few years back called “Fallow”.
We were out selling it as a game with animated series, comic and toy line potential. Cowboys, cars, dinosaurs, & demons- it had them all.
I painted this piece over a posed Maya model a few years back. A colleague of mine did a great job modeling the character and car and another did a great job of posing the two.
They were low rez models without any textures but it was great composition for a painting.
I kept the paint loose and experimented creating SBP brushes. I used a chisel brush for the most part.
Rider & Navigator
27/11/09 12:44 Filed in: Digital Illustrations
Ink concept piece for an original game idea that we were developing. Cars being driven by guerillas... why not?
I used SBP with a thin to thick brush. It started out as a black & white piece; but wanted to get a little more depth so I added a couple of grays.
Shooting from the car
27/11/09 12:40 Filed in: Digital Illustrations
Quick ink sketch for “Fallow”, using SBP.
Our heroes known as “Riders” would have vehicular duels and hang from cars as they tore up the terrain.
Blimp chase
11/12/09 09:40 Filed in: Digital Paintings
This is one of my favorite paintings.
One of those rare serendipitous moments where idea, composition, reference, and palette seemed to come together for me.
I originally painted the car in pretty tight- which is a bad habit of mine to overwork a subject then rework it.
I switched out to a fatter brush and went back in and loosened it up, and much preferred the result.
This was done for “Fallow” a comic/game I was working on a few years back.
I used sketchbook pro (which I use pretty much all of the time).