Environment concepts

Village square

VillagesquareWEBFIN

Village square….. and a sweet shop concept, for a project in development at Gamecloud studios.
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Wishing tree


TreeFINWEB

Quick concept for a kids magic wishing tree, for a project in development at Gamecloud studios.
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City

city
This was a concept for game environment.
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Coma

Coma
A game environment design.
SBP
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Leaning

leaning

Another concept piece for the “Silent hill” pitch.

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Another trap

Bombed out
Another piece from my “Silent Hill” pitch.
The devastated post apocalyptic wasteland of “The warren” offers traps for unsuspecting children.
However kids are smart and fight back by banding together and posting warnings to each other,

I found great reference of bombed out buildings to use for this illustration.

SBP.
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sanctuary?

tunnel
A piece from the “Silent Hill” pitch I did.
In the world of “The Warren” children had to use their wits to determine traps from safety.

When I was a kid I would play near train tunnels like this one.
They always scared the hell out of me and so I thought that it would take some serious nerves to enter one- even if it proclaims itself as sanctuary.
The snow just made it creepier.

SBP.
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Shanty town

Shanty
Quick ink sketch that I did for the horror game I worked on last year. The Shanty town surrounds a slaughterhouse...
I used SBP using a couple of thin to thick brushes. I referenced shanty towns and industrial buildings.
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Slaughterhouse

Slaughterhouse
An environment idea for the horror game I worked on last year.
The premise is a slaughterhouse surrounded by a shanty town. The combination and proximity to one another seemed really creepy.

I used SBP.
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