concept
Raider
22/07/15 10:42
This guy is for a personal project that I will hopefully get around to finishing….. one day. I designed and did the pencil illustration in my sketchbook, then scanned it and inked and coloured the image in Sketchbook Pro.
Comments
Scenes from Tomorrow. 2
17/06/15 17:00
These are the second sheet of quick painting thumbnails based on the theme "Scenes from Tomorrow".
I blasted them out trying to spend no more than one hour on each panel.
Scenes from Tomorrow. 1
17/06/15 16:57
These are the first sheet of quick painting thumbnails based on the theme "Scenes from Tomorrow".
I blasted them out trying to spend no more than one hour on each panel.
Full moon
14/05/15 10:56
Full moon.
I did this one for my new Patreon page. My plan is to do a few more like this
If you are interested in how I did it or just want to know more about what I do and why my Patreon page is a good place to check out.
www.patreon.com/Uglyheroes
Village square
06/02/13 11:42
Village square….. and a sweet shop concept, for a project in development at Gamecloud studios.
Wishing tree
06/02/13 11:40
Quick concept for a kids magic wishing tree, for a project in development at Gamecloud studios.
Basketball
14/02/12 11:55
Concept development for a basketball game. A “stialized” yet “realistic” look was needed.
I used SBP.
Character development for "Shadow cities"
25/02/11 17:21
These quick designs were done for the guys over at Grey area while developing the painting for them.
They wanted a strong, hip, female character oozing confidence; about to throw down some magic.
Wickerman
25/11/09 13:06
A couple of years back I was working on a horror game where we were attempting to come up with new and horrific boss encounters.
I was a big fan of the original “Wickerman” movie and had recently come across some fantastic photos of real wickermen.
I played around with the idea that these are massive effigies built from dead trees brought to life by dark magic.
This was a quick conceptual/mood piece done in SBP.